World of Tanks (WoT)
WoT is a multiplayer online game developed by Belarusian company Wargaming. World of Tanks was released on 12 August 2010 exclusively for the Russian market. The game became a smashing success. More than 700,000 players hit the World of Tanks download button in a matter of months.
Soon thereafter, Wargaming prepared an English version of the game, which was released on 12 April 2011 for players in Europe and North America. Originally designed as a free-to-play game, gamers have the option of paying a fee for the use of “premium” features.
The focus is on player vs. player gameplay with each player controlling an armored vehicle, which may be a light, medium or heavy tank, tank destroyer, or self-propelled gun.
Clan Wars: Strongholds and the Global Map
Each clan can have their own stronghold if the clan’s commander wishes to construct one. Each stronghold begins with one zone and can grow up to four zones as the clan’s membership increases.
Many different types of structures exist, however only one of each can be built. Some structures generate (by consuming industrial resource) special missions or reserves that can be used to temporarily boost clan members experience or credits, or enable artillery or airstrikes during a battle for a stronghold. In order to build structures industrial resource is required, which can be won by attacking another stronghold or through skirmishes.
The Global Map is a collection of fronts on a map based on the real-world map. There are three fronts for tier 6, 8, and 10. Each front has provinces which generate gold for whichever clan that currently owns it. A clan may enter the global map by entering a tournament for a specific province, facing other clans and ultimately the current landowner.